[ecoop-info] FSE 2016 Workshops joint Call for Papers

Mei Nagappan mxnvse at rit.edu
Tue May 10 01:58:34 CEST 2016

The ACM SIGSOFT International Symposium on the Foundations of Software
Engineering is proud to host nine exciting workshops in 2016.

FSE’16 Workshops provide a forum for discussing topics in software
engineering research and practice, and will provide opportunities for
researchers and practitioners to exchange and discuss scientific and
engineering ideas at a stage before they have matured to warrant
conference or journal publication. FSE’16 Workshops also serve as
incubators for scientific communities that form and share a particular
research agenda.

Important dates (verify with individual workshops’ official websites):
* Workshop paper submission deadline: July 1, 2016 (23:59:59 AOE)
* Camera-ready deadline: September 15, 2016

FSE 2016 Workshops: http://www.cs.ucdavis.edu/fse2016/workshops

Workshop on Naturalness of Software
Sunday, November 13, 2016

Recent work has shown that software, like natural language, is highly
repetitive, and is predictable using statistical models developed in
statistical natural language processing (NLP). These approaches have
been applied successfully to software tools. The results are promising
and exciting, and point to further opportunities to explore software's
amenability to NLP techniques and tools.The workshop will advance the
pace of research in the intersection of NLP and Software Engineering,
which will lay the groundwork for more effective solutions to common
software engineering tasks such as coding, maintenance, testing, and

The 2nd International Workshop on Software Analytics (SWAN)
Sunday, November 13, 2016

The 2nd International Workshop on Software Analytics (SWAN 2016) aims
at providing a common venue for researchers and practitioners across
software engineering, data mining and mining software repositories
research domains to share new approaches and emerging results in
developing and validating analytics rich solutions, as well as
adopting analytics to software development and maintenance processes
to better inform their everyday decisions. SWAN 2016 is a full-day
workshop that includes two keynote talks and technical research
presentations and discussions. We invite contributions in the form of
short (4-page) and full (7-page) papers from both academia and
industry. More details are available on the SWAN 2016 website or via
Twitter @SWANworkshop.

Industrial Testing Workshop
Monday, November 14, 2016

The goal of this workshop is to discuss common, open issues in
industrial software testing. We want to provide a platform for
industry and research to discuss unsolved testing and verification
issues that occur in industry. We encourage problem statements that go
beyond unit and functional correctness testing and target the entire
verification process including the expensive field of system and
integration testing (a topic that is underrepresented in our field but
that seem to cause huge challenges in practice). We are inviting a
mixed audience of industry and researchers looking for opportunities
to engage with industry partners or want to get feedback on open
research tracks. For the program, we plan short talks from both
communities in the morning and brainstorming sessions in the afternoon
so that people can engage on a more personal level and to discuss
common issues and solutions in more depth. As outcome of this workshop
we plan to have a joint research problem statement letter as well as a
summary of actionable results from industrial participants.

The 8th International Workshop on Social Software Engineering (SSE)
Monday, November 14, 2016

The Workshop on Social Software Engineering (SSE) focuses on the
interplay between social computing and software engineering. On one
hand, social factors in software engineering activities, processes and
tools are essential for improving the quality of development processes
and the software produced by them. On the other hand, social software
mediates people-to-people communication, supporting human choices,
actions and interactions with each other. The SSE workshop brings
together academic and industrial perspectives to provide models,
methods, tools and approaches to address these issues.

Workshop on App Market Analytics
Monday, November 14, 2016

Software applications (or apps) are distributed very differently these
days - through centralized marketplaces (which has changed the way
developers interact with users, the way software is released, and
consumed). These app markets, which are now standard for mobile apps,
are getting popular now for desktop apps, games, and even open source
apps. Therefore, in this workshop (happening in conjunction with FSE
2016), we seek to bring together researchers and practitioners to
discuss research challenges, ideas, initiatives and results that
leverages such app market data to answer pertinent software
engineering questions. We seek full papers (7 pages),
Data/Tool/Position papers (4 pages), and practitioner abstracts.

The 4th International Workshop on Release Engineering (RELENG)
Friday, November 18, 2016

Release engineering deals with all activities in between regular
development and actual usage of a software product by the end user,
i.e., integration, build, test execution, deployment, and release of
software. Although research on this topic goes back for decades, the
increasing heterogeneity and variability of software products along
with the recent trend to reduce the release cycle to days or even
hours starts to question some of the common beliefs and practices of
the field. RELENG 2016 is a full-day workshop that aims to provide a
highly interactive forum for researchers and practitioners to interact
and address the challenges of, and share experiences with release
engineering, and to build connections between the various communities.
The workshop will consist of keynotes, practitioner talks, paper
presentations, working groups, and a fishbowl panel for
semi-structured group discussions. In an effort to engage with
practitioners, one PC-chair has been a release engineer at Google and
one third of the PC consists of release engineers, so we guarantee
that each paper or abstract submission will receive at least one
review from a practitioner.

The Java Pathfinder Workshop
Friday, November 18, 2016

The goal of the workshop is to highlight research and tools for
Java/Android program verification and analysis. Although there is a
particular emphasis on the Java Pathfinder (JPF) tool, and on projects
that use JPF to support basic research, tool development, or
verification case studies, the workshop also welcomes contributions
related to general program analysis of Java/Android programs. The hope
is to use the workshop to grow the community of researchers
investigating Java, Android, or JPF in an effort to foster
collaboration and define future needs for Java program analysis.

The 7th Workshop on Automating Test Case Design, Selection, and
Evaluation (A-TEST)
Friday, November 18, 2016

Software testing is at the moment the most important and mostly used
quality assurance technique applied in industry. Considering the
activities that make up the testing life-cycle, test case design,
selection and evaluation is the activity that determines the quality
and effectiveness of the whole testing process. The test cases decide
about the kind and scope of the test. Test case design, selection and
evaluation, however, is one of the most difficult, time-consuming and
error-prone activities during testing. Moreover, up to date there are
little or no tools available to support test case design and most of
it is still done manually. Consequently, industry still spends a lot
of effort and money in testing and the quality of the resulting tests
is sometimes low since they fail to find important errors in the
system. A-TEST workshop aims to provide a venue for researchers as
well as the industry to exchange and discuss trending views, ideas,
state of the art work in progress, and scientific results on automated
test case design, selection and evaluation. Submissions will be
peer-evaluated. Those accepted for presentation in the workshop will
also be published. A-TEST emphasizes discussion as we believe this to
be a more effective way to share and improve each other work than
traditional one-way presentations.

The 2nd International Code Hunt Workshop on Educational Software
Engineering (CHESE)
Friday, November 18, 2016

The 2nd Int'l Code Hunt Workshop on Educational Software Engineering
(CHESE 2016) aims to build up a research community of educational
software engineering around leveraging gaming technologies to address
broad educational challenges. Serious games enhance the
self-motivation of students to practice coding skills. This workshop
will consider the software engineering needed to construct and
maintain such games; the mining, analyzing and visualizing of data
from experiments and contests; and, more broadly, the theory and
practice of software engineering tools and technologies in education.
We are especially interested in experience reports of playing Code
Hunt (a popular educational tool with research data released to the
public) as well as other educational software engineering games,
systems and tools.

Thank you to our corporate supporters for their generous support!

Platinum: Microsoft, Intel
Gold: Tata Consultancy Services
Silver: Accenture, Facebook, Google, Huawei Technologies, Infosys
Bronze: IBM Research

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