[ecoop-info] Final CfP: IEEE Symposium on Visual Languages and Human-Centric Computing, (VL/HCC) 2014

James Burton J.Burton at brighton.ac.uk
Tue Feb 11 18:17:43 CET 2014


Dear colleague, apologies if you receive more than one copy of this message. Please note that the deadline for papers for VL/HCC 2014 is in just under two weeks time. Since the last call for papers was sent, the venue has changed: the event will now be held at the Novotel Melbourne Hotel in the centre of Melbourne.
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IEEE Symposium on Visual Languages and Human-Centric Computing
(VL/HCC) 2014

Call for Papers

We are pleased to invite you to submit papers to the 2014 IEEE
Symposium on Visual Languages and Human-Centric Computing (VL/HCC), to
be held in Melbourne, Australia (at the Novotel Melbourne on Collins Street in 
the centre of Melbourne city) in the last week of July 2014. We invite two kinds of
papers (due dates in early Feb 2014 - see detailed timeline below):

* full-length research papers, up to 8 pages

* short research papers, up to 4 pages

All accepted papers, whether full or short, should be complete archival
contributions. Contributions from full papers are more extensive than
those from short papers. Work-in-progress, which has not yet yielded a
contribution, should be submitted to the Showpieces category. All
submissions will be reviewed by members of the Program Committee.
Submission and reviews for the technical program are managed with
EasyChair.

Accepted papers will be distributed at the conference and will appear
in the IEEE Xplore Digital Library<http://ieeexplore.ieee.org/>. The
proceedings are an official electronic publication of the IEEE in
Computer Science, with an ISBN number. Be sure to use the current IEEE
conference paper format
<http://www.ieee.org/conferences_events/conferences/publishing/templates.html>,
which was changed in 2011. More details are available at our website:
https://sites.google.com/site/vlhcc2014


Scope and Topics

We solicit original, unpublished research papers that focus on efforts
to design, formalize, implement, or evaluate computing technologies
and languages for programming, modelling and communicating, which are
easier to learn, use or understand than the state of the art. This
includes languages and tools intended for general audiences (e.g.,
professional or novice programmers, or the public) or domain-specific
audiences (e.g., people working in healthcare, urban design or
scientific domains). It encompasses languages and tools for expressing
forms of computation and reasoning through any means (e.g., visual,
textual, form-based, haptic) and in any computing context (e.g.,
cloud, web, desktop, mobile or pervasive computing).


Areas of interest include, but are not limited to:

* Design, evaluation, and theory of visual languages

* End-user development and end-user programming

* Novel representations and user interfaces for expressing
computation

* Human aspects and psychology of software development and
language design

* Debugging and program understanding

* Crowdsourcing, as related to languages and tools

* Computational thinking and Computer Science education

* Model-driven development

* Domain-specific languages

* Software visualization

* Query languages


A Note on Evaluations

Papers are expected to support their claims with appropriate
evidence. For example, a paper that claims to improve programmer
productivity is expected to demonstrate improved productivity; a paper
that claims to be easier to use should demonstrate increased ease of
use. However, not all claims necessarily need to be supported with
empirical evidence or studies with people. For example, a paper that
claims to make something feasible that was clearly infeasible might
substantiate its claim through the existence of a functioning
prototype. Moreover, there are many alternatives to empirical evidence
that may be appropriate for claims, including analytical methods or
formal arguments. Given this criteria, we encourage potential authors
to think carefully about what claims their submission makes and what
evidence would adequately support these claims.


Timeline

1st Jan 2014  --  Workshops/tutorial proposals due

17th Feb 2014  --  Paper abstracts due in Easychair

24th Feb 2014  --  Papers due in EasyChair

31st Mar 2014 -- Preliminary notifications sent for papers

7th Apr 2014 -- Author Response due,

15th Apr 2014  --  Final notifications sent for papers

10th Apr 2014  --  Workshop, GC, and demo/posters due

20th Apr 2014  --  Workshop, GC, and demo/posters decisions

30th Apr 2014  --  Final camera-ready due at IEEE CPS

For more details visit the website: https://sites.google.com/site/vlhcc2014 -- 
Dr Jim Burton
Senior Lecturer in Computing
School of Computing, Engineering and Mathematics
University of Brighton

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