[ecoop-info] Final CfP: VL/HCC Graduate Consortium
James Burton
J.Burton at brighton.ac.uk
Thu Mar 27 11:34:36 CET 2014
Dear colleague, apologies if you receive multiple copies of this
message. Please note that the deadline for submission to the VL/HCC 2014
graduate consortium is in two weeks' time. For information on the scope
of the Consortium and who can participate, see
https://sites.google.com/site/vlhcc2014/home/submissions/graduateconsortium
.
---------------------------------------
IEEE Symposium on Visual Languages and Human-Centric Computing
(VL/HCC) 2014
Call for Papers
We are pleased to invite you to submit papers to the 2014 IEEE
Symposium on Visual Languages and Human-Centric Computing (VL/HCC), to
be held in Melbourne, Australia at the Swinburne University of
Technology in the last week of July 2014. We invite two kinds of
papers (due dates in early Feb 2014 - see detailed timeline below):
* full-length research papers, up to 8 pages
* short research papers, up to 4 pages
All accepted papers, whether full or short, should be complete archival
contributions. Contributions from full papers are more extensive than
those from short papers. Work-in-progress, which has not yet yielded a
contribution, should be submitted to the Showpieces category. All
submissions will be reviewed by members of the Program Committee.
Submission and reviews for the technical program are managed with
EasyChair.
Accepted papers will be distributed at the conference and will appear
in the IEEE Xplore Digital Library<http://ieeexplore.ieee.org/>. The
proceedings are an official electronic publication of the IEEE in
Computer Science, with an ISBN number. Be sure to use the current IEEE
conference paper format
<http://www.ieee.org/conferences_events/conferences/publishing/templates.html>,
which was changed in 2011. More details are available at our website:
https://sites.google.com/site/vlhcc2014
Scope and Topics
We solicit original, unpublished research papers that focus on efforts
to design, formalize, implement, or evaluate computing technologies
and languages for programming, modelling and communicating, which are
easier to learn, use or understand than the state of the art. This
includes languages and tools intended for general audiences (e.g.,
professional or novice programmers, or the public) or domain-specific
audiences (e.g., people working in healthcare, urban design or
scientific domains). It encompasses languages and tools for expressing
forms of computation and reasoning through any means (e.g., visual,
textual, form-based, haptic) and in any computing context (e.g.,
cloud, web, desktop, mobile or pervasive computing).
Areas of interest include, but are not limited to:
* Design, evaluation, and theory of visual languages
* End-user development and end-user programming
* Novel representations and user interfaces for expressing
computation
* Human aspects and psychology of software development and
language design
* Debugging and program understanding
* Crowdsourcing, as related to languages and tools
* Computational thinking and Computer Science education
* Model-driven development
* Domain-specific languages
* Software visualization
* Query languages
A Note on Evaluations
Papers are expected to support their claims with appropriate
evidence. For example, a paper that claims to improve programmer
productivity is expected to demonstrate improved productivity; a paper
that claims to be easier to use should demonstrate increased ease of
use. However, not all claims necessarily need to be supported with
empirical evidence or studies with people. For example, a paper that
claims to make something feasible that was clearly infeasible might
substantiate its claim through the existence of a functioning
prototype. Moreover, there are many alternatives to empirical evidence
that may be appropriate for claims, including analytical methods or
formal arguments. Given this criteria, we encourage potential authors
to think carefully about what claims their submission makes and what
evidence would adequately support these claims.
Timeline
1st Jan 2014 -- Workshops/tutorial proposals due
3rd Feb 2014 -- Paper abstracts due in Easychair
10th Feb 2014 -- Papers due in EasyChair
17th Mar 2014 -- Preliminary notifications sent for papers
24th Mar 2014 -- Author Response due,
1st Apr 2014 -- Final notifications sent for papers
10th Apr 2014 -- Workshop, GC, and demo/posters due
20th Apr 2014 -- Workshop, GC, and demo/posters decisions
30th Apr 2014 -- Final camera-ready due at IEEE CPS
For more details visit the website: https://sites.google.com/site/vlhcc2014
--
Dr Jim Burton
Senior Lecturer in Computing
School of Computing, Engineering and Mathematics
University of Brighton
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